Tokyo Game Show 2025 is set to be bigger than ever, unveiling its full venue map and announcing a new charity project to support children. The event will run from September 25 to 28 at Makuhari Messe in Chiba, Japan, and promises an expanded lineup of cutting-edge tech, indie games, and immersive fan experiences.
A sprawling layout across Makuhari Messe
The Computer Entertainment Supplier’s Association confirmed the event will take over almost the entire Makuhari Messe complex. This year’s map splits the venue into themed zones, guiding visitors through a mix of blockbuster showcases, grassroots projects, and interactive attractions.
Hall 1 will feature the Event Stage, Game Academy Area, and part of the General Exhibition. The stage is expected to host live demos, big announcements, and developer talks that draw global attention.
Halls 2 to 8 will serve as the core General Exhibition area. Major publishers and studios will fill these halls with booths showing off upcoming titles and hands-on experiences.
Halls 9 to 11 will focus on specialized areas including the Business Solution Area, AI Technology Pavilion, Smartphone Game Area, Gaming Hardware Area, Esports Area, Gaming Lifestyle Area, AR/VR Area, All-Accessibility Area, and the Indie Game Area. The 2F Esplanade of Halls 10–11 will extend the Indie Game Area, giving smaller creators more room to showcase their work.
The International Conference Hall will act as the Business Meeting Area during the first two business days, hosting private negotiations, networking sessions, and industry meetings.
Outside, the venue will feature a Cosplay Area east and west of Hall 9 and multiple Food Courts south of Halls 4–6 and Hall 9, giving visitors places to rest and socialize during the busy event days.

Business areas put tech in the spotlight
The Business Solution Area and AI Technology Pavilion will run exclusively during the first two business days, reflecting the growing influence of enterprise tools and artificial intelligence in game development.
Industry leaders plan to use these spaces to explore machine learning animation systems, cloud-based development platforms, and next-generation game engines. Organizers say these business zones aim to drive partnerships and help developers adapt to rapidly changing production trends.
The International Conference Hall will also host short, closed-door business meetings, keeping negotiations private while still placing them close to the main exhibition halls.
Indie games and esports get larger stages
Independent developers will have their biggest platform yet. The Indie Game Area stretches across part of Halls 9 to 11 and the 2F Esplanade, showcasing diverse projects from small creative teams across the globe.
The Esports Area will also return in full scale, featuring live matches, commentary, and interactive fan activities. This area has become one of the event’s major draws, especially for younger audiences who travel to see their favorite teams compete.
By expanding spaces for indie games and esports, Tokyo Game Show is showing its commitment to both rising voices and competitive gaming culture.
Charity drive to support children
Organizers also announced the launch of a new charity project called the “GAME with YOU Donation” initiative, which will run from September 2025 through March 2026. This is the first time Tokyo Game Show has introduced an official fundraising effort.
The project will collect donations to support programs that aid children’s education, daily lives, and growth. Visitors can contribute by scanning QR codes displayed across the venue using the “d Payment” mobile app or by donating on the official Tokyo Game Show website. Specific partner programs that will receive support will be revealed later.
This marks a shift toward broader social engagement, showing how the event is seeking to give back to the community beyond the gaming world.
Fans set for a vibrant on-site experience
To keep its festival-like spirit, the event will maintain large community zones. The Cosplay Area will welcome costumed fans east and west of Hall 9, while food courts south of Halls 4–6 and Hall 9 will serve a range of cuisines.
These spaces are designed to encourage breaks between the hectic exhibition halls, giving attendees time to relax, recharge, and connect with fellow fans in person.
By offering this balance of spectacle, community, and social purpose, Tokyo Game Show 2025 is shaping up as one of the event’s most ambitious editions yet. With the full venue map now public and a new charity project about to launch, excitement is building across the gaming world. What part of this year’s show are you most excited to see? Share your thoughts and send this story to your friends who plan to attend.
